/*
 *
 * Copyright (c) 2020 The Raptor Authors. All rights reserved.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 *
 */

#ifndef RAPTOR_LITE_IMPL_CONTAINER_H_
#define RAPTOR_LITE_IMPL_CONTAINER_H_

#include <stddef.h>
#include <stdint.h>

#include "raptor-lite/impl/endpoint.h"
#include "raptor-lite/utils/status.h"

namespace raptor {
class Endpoint;
class Property;
class Container {
public:
    virtual ~Container() {}
    virtual raptor_error Start() = 0;
    virtual void Shutdown()      = 0;

    // If the Attach operation is successful, the endpoint will
    // associate an uint64_t type connection id, the Endpoint
    // call ConnectionId() will get a valid value at this time.
    // Same effect as call Endpoint->BindContainer(container).
    virtual raptor_error AttachEndpoint(Endpoint ep)             = 0;
    virtual bool SendMsg(uint32_t connection_id, const Slice &s) = 0;
    virtual void CloseEndpoint(Endpoint ep, bool notify = false) = 0;
};

} // namespace raptor
#endif // RAPTOR_LITE_IMPL_CONTAINER_H_
